ValKlo6784 On computers with powerful GPU and a weak CPU it may happen that the GPU is always ready before the CPU comes with the next frame, so the CPU never has to wait for the GPU. This is the situation in which the input lag seems to appear. Adding a slight delay (1ms) in the rendering loop, so that the CPU has to wait a little seems to eliminate the input lag entirely on the expense of a very slight FPS decrease. The reason for the input lag is probably the way that the low-level library LWJGL wo...
Registration date November 15th, 2020 07:46 PM EST
Server(s) 0
Achievement(s) 0